About the Artists


Samuel "Esteban" Delgado (art for "The Administrator") is a self-taught artist. Visit http://www.forbiddenrealms.com/ to read more about his evolvement as an artist, with specific emphasis on his interest in the genres of Heroic Fantasy and Science Fiction Art.
E-mail: samdel@forbiddenrealms.com

Ehrad (art for "The Aegis Crop", "At The Rigel Five, Hey It's Alive, Saloon", "Crop Circles", "Fade to Black", and "Nexus") is a long time photo-retoucher with several passions in life... space art, mysticism, gardening, family, and cartooning. The cartooning aspect of her life is at present an all-consuming fire, and she is currently exploring the concept of "wholeness" through a tribal sci-fi comic called ERADUON, due to be published online in early 2003. Aside from all of the other craziness that is her existence, she still maintains an enormous love for all life forms, and has set about the task of knitting the universe together into the diverse mosaic that it truly is.
E-mail: ehrad@eraduon-prebirth.com

Romeo Esparrago (Artistic Arachnoid; art for "Graviton Gliding", "People?", and "Shoveling Snow") is a controversial but harmless guy, which was confirmed by U.N. inspectors after they visited the following site: http://www.romedome.com/. His wish list for this coming holiday season is Chicken Fried Elmo, Repugnant Barbie, Mini RV cars, Bratzwurst Dolls, Fumbles Furball Toy, and the itchy Chia Pet! Check out how he put the art together for Edward Mckeown's "People?" at http://www.romedome.com/art/planetmag/lennedle/
E-mail: romeo@planetmag.com

Matt Gaser (art for "Redemption on a Red Plain") works for a video game company called Stormfront Studios, which is currently making the Lord Of The Rings Game. His job on the team is Lead Concept Artist.  Matt graduated from Art Center College of Design in Pasadena, majoring in Illustration.  He has had a strong passion for fantasy Illustration since he was a small child and believes that SF stories combined with lush illustrations are always fun to read. 
E-mail: mgaser@aol.com

Senthil Kumar GK (art for "Fleshware" and "Twin Clones Haiku"), having done his degree in Applied Art from Chitra Kala Parishat,  Bangalore, realized that he needed to do something that interested him more, things like character design, comic illustration, and animation. For this to materialize, joining “National Institute of Design” India, became his dream. He was lucky and his hard work paid off. He completed his diploma at “National Institute of Design” with specialization in Animation Film Design. Currently, he works as a senior creative designer with Communication Design Group, Infosys Technologies Ltd. Involved in visualizing and developing graphics for in-house Multimedia presentations, product demos, simulation software, UI design for Web, Posters, animation, and video and for different media. He pursues his interest in creative work with dedication. Basically, his fields of interest are after-death phenomena, psychology, Pain, science fiction, and character design. There is no out-burst of happiness and well-being. Most of his works are an explosion of the internal pain which ultimately brings in the artistic pleasure through an intricate balance, and he likes to explore the other "ends" or the opposites.
E-mail: senthilkumar_gk@yahoo.com

Carl Goodman (art for "Pacific" and "Quantum Phsyics: There's a Thing
") is an unrepentant Brit on the wrong side of forty living in Surrey, England. He started as a traditional graphic designer in the days when hot metal type was still being used for newspapers. His first encounter with computers was, bizarrely, writing databases for a retail company (he's still not entirely sure how this happened). He began working with computer graphics in the late 1980s, and has still not been able to kick the habit. At 105 kilos, he thinks it's fairly safe to say he's an industry heavyweight.
E-mail: carl.goodman@peppersghost.com
Web-site: www.peppersghost.com

Andy McCann (art for "Buckyball" and "Nicotine Fits") flies a magma-powered stone car, with which he has a symbiotic relationship, and he frequently fades out ... ... ... ... and then back in to existence. Fun Fact: "The Lord of the Rings" is actually an allegory of Andy's years at high school, presciently anticipated decades before by the series' renowned author, I.T. Token-Ring.
E-mail: andy@planetmag.com

Matt Newman (art for "Edge Cutter") offers "10 Things You Never Knew About Matt Newman":
- He is Canadian and proud of it, and has lived in 4 of the 13 provinces and teritories.
- He learned to draw from creating comic books, and even created his own comics series.
- He went to Vancouver film school for New Media and now works there part-time.
- He is bad at spelling but doesn't mind, 'cause pictures are worth a thousand words.
- He skateboarded regularly until two years ago, when he broke his ankle and had six screws and a plate put in.
- He was born in the Year of the Tiger under the sign of Leo and is a cat person.
- He failed grade 12 art becuase he didn't write the paper explaining his enviro-political paintings (Dying Man's Apology to a Fish, People Forest, and Landfill for Lunch).
- He loves video games as an interactive story-telling method and thinks they will evolve and mature.
- He has lots of toys, and plays with them.
- He loves science fiction.
E-mail: lslack6288@shaw.ca

Georgi Ostashov (art for "At the Mercy of the Budget") was born in St. Petersburg, Russia, and currently lives in Denmark. He has always been interested in different kinds of visual art. He started with traditional media, and then the computer became the most essential tool in his art-creation process. It allows him to work on the image in less time and with far more control than it would take using traditional techniques. His works may be characterized as digital mixtures made from painting, drawing, photos, and media experimentation. Artists that inspire him include Miran Kim, H.R.Giger, Francis Bacon, Dali, Aivazovsky, and J.M.W. Turner. Although most of his works have a gloomy atmosphere, it does not mean he is some kind of psycho or devil worshiper; he just believes that one of the greatest things about art is that it gives us the ability to see, imagine, and feel things in certain ways. In his case it’s the way he sees transformation of these things into dark, brutal, and surreal visions.
Web site: http://www.home13.net/
E-mail: georgi@home13.net

Eric Seaholm (art for "Dance Machine" and "Tzykkaar's Gambit
") has been creating art for most of his life. Growing up near Houston, Texas, the earliest memory he has is of drawing sailboats with his dad when he was four or five years old. Recently turning 34, he thinks of art as the main focus of his life, rather than something he just does. Currently living in Tokyo, he designs and draws every day, sometimes carrying a sketch book on the train. The locals sometimes glance at him. Perhaps some wonder what this foreigner is doing trying to draw on such a bumpy train ride. Hey, the bumpy ride adds to the uncertainty of the art.
E-mail: eric@seaholm.com
Web-site: www.seaholm.com

Patrick Stacy (art for "The Unborn"), like many before, started young. His main emphasis in childhood was in comics. Never content, the challenge was then to illustrate freehand -- now that would be talent. Early influences are still inspirational today, such as the legendary Frazetta, Vallejo, and Parrish. Classical influences were Rubens and Caravaggio. Stacy was winner of the L.Ron Hubbard's Illustrators of the Future contest in 1996 and has two illustrations within the volume.
E-mail: pld895@aol.com

Wilhelm Steiner (art for cover, "Alien Tot", and "The Equalizer") was born in 1976 and educated at the Polytechnical University for Multimediaart, Salzburg. His inspirations include movies (Ghost in a Shell, Brazil, Bladerunner, Crash, Fight Club, Lain Serial Experiments, Fear and Loathing in Las Vegas), comics (Battle Angel Alita, From Hell, The Invisibles, Johnny the Homocidal Maniac, Squee!, Calvin & Hobbes), music (Velvet Acid Christ, Download, Aphex Twin, Alec Empire, Haujobb, Sonic Subjunkies, Boards of Canada, Silke Bischoff, Massive Attack). Tools include Adobe Photoshop 5.0, Adobe Illustrator, 3D Studio Max 3.0, Metacreations Poser 4.0, Wacom tablet, Olympus Camedia. Please visit his Web site for more information.
E-mail: misery@subnet.at
Web site: http://www.deaddreamer.com/

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For Auction on eBay: Selim Wormrider's toupee. This is the exact same toupee (or reasonable facscimile thereof) that was blown off Selim's head during his original sandworm journey on Arrakis.