About the Artists
Ehrad (art for "Cover" and "Monster") believes that through all the many wondrous inner and outer journeys we make, we begin to see, if we seize the moment, that out there and in here, are the same. Shier jamba yanna. (To Bill, Gino, Romeo, Andy, and Von [Killer]) LOL!
Ray Dangel (art for "Three Destinies") is a cyborg who loves, and is loved by, nature.
Romeo Esparrago (Chief Artist Emeritus; art for "Lamb", "Memory Lane", "The No Name Abduction", "The Wall", "Until Another Emerges...") follows The Way of The Action Figure.
Zackary Lowing (art for "Battle Book" and "Just In Case") was born in the Chicago suburbs in 1963, a time with limited sci-fi on TV. Sure, if you read books, there were whole universes to explore, but visually, it was primitive. The cover art for those books held his interest sometimes more. He can read a book once or twice, but those pictures... he could stare at them for hours, looking at details, wondering what was just beyond the edge... Influences on his style include album covers like Boston, muscle cars of the '60s, and that kids' show from England, the Thunderbirds. He held the Jules Verne movies in awe as a kid; he ate them up. But these things only let him see what they wanted him to see... "Beyond the Edge" was still a limit. He started building beyond the edge with Legos: spaceships, cities, submarines, and cars. Actually, he never really stopped building with them, as he has a seven-foot Lego ship in his living room called "The Komodo". Then, one day in 1997, a friend gave him an old computer. Within a month, it caught on fire... what fun! This didn't stop him though, and he soon had a slightly faster computer. At first he planned to use it for basic stuff, bills and whatnot, until he found the Paint program. For the first time in his life, he could make straight lines... and in color! While he still loved Legos, the computer didn't take up the whole floor. He has now outgrown a series of ever-faster computers and newer graphics programs. He would love to do this type of thing for a living. He has done various logos and name pictures for people, and using a program called ICQ, he can work on the logo and talk with the person while he's doing it, sending ideas for their approval. Other programs he has experience with are: Bryce 3D, Adobe Photoshop 5.0, Adobe Illustrator 8, Kai's Power Goo, Poser2, and Picture Publisher LE. Zac is now attending college to learn all he can about computer graphics, and to broaden his horizons.
Andrew G. McCann (art for "Monument") likes to illustrate stories when it seems like the right thing to do.
Patrick Stacy (art for "One Moonless Night"), like many before, started young. His main emphasis in childhood was in comics. Never content, the challenge was then to illustrate freehand -- now that would be talent. Early influences are still inspirational today, such as the legendary Frazetta, Vallejo, and Parrish. Classical influences were Rubens and Caravaggio. Stacy was winner of the L.Ron Hubbard's Illustrators of the Future contest in 1996 and has two illustrations within the volume.
Alain Valet (art for "Barrier") is a fantasy-surrealist-SF illustrator.
Websites: http://www.magikglasses.com/aez/alainswf.html and http://www.artmajeur.com/alainvalet
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